Spoiler alert – Owen won! Steve couldn’t make it due to his regular
visit to the Clinic (lets just call it “The Itch”). Why he would schedule
it for a games night I don’t know, but I digress.
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Tonight we played Brass, a board game set in 18th century England at the
beginning of the Industrial Revolution. It is played over two periods:
Canal and Rail. You have 10 turns (in a 3 player game) each period to build
various industries: cotton mill (produces cotton which you can sell to a
port), coal mine (to produce coal), ironworks (to produce iron), ports (to
sell cotton), ship builders (er, to build ships). These industries are
represented by tiles (in your color) that are placed in the various cities
on the board. Certain industries require access to coal or iron, so you
need to build canals or rails to the city before you can place the industry
tile.
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You start the game with 8 location cards. These cards represent either a
city on the board, or an industry type (such as coal or a port). On your
turn you spend to cards to perform two actions. To build an industry you
can discard the appropriate city card, or the appropriate industry card if
you have a canal/rail connection to a valid city. Each city only allows
certain types of industry to be built there. You get to draw back up to 8
cards each turn until the supply deck runs out. A period ends when all
players have discarded all their cards. Other actions include: getting a
loan from the bank, building a link (canal/rail).
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Industries give you 2 benefits: income and victory points. Income is
required as you need cash to buy new industries. Victory points win you the
game. An industry must be “flipped” before you get these benefits. A tile
is flipped when the conditions are met for the particular industry; for
example, a coal mine is flipped when its coal supply is exhausted. Income
is increase right away, but victory points are not tallied until the end of
each Period.
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Despite Bens’ early attempt to mess Owen up, he won by a healthy margin –
also helped by the fact Steve wasn’t there to do his usual chaotic moves. A
shout out should also go to Mike for building a rail link to Birkenhead so
Owen could build his second Shipbuilders (these score a LOT of points).
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Final standings: Owen First, Ben second, Mike last… I mean third.
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As a side note, what would cause a man to buy two tubs of chocolate mint
cookies? It makes no sense.
One Comment
Nice write up! Glad to see I was missed; chaotic moves and all.