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More on the Tarsa Setting can be found on the Tarsa Backround Post.

Players: Lee – Logan – Kantorian master of matter manipulation.
Mike – Pythos – Former military cybernetic being with mercenary tendencies.
Shawn – Sycrom – The most intelligent dense person (like really really tough to hurt) you’ll ever meet.

Logan and Sy survey the cavern they find themselves washed up in. Logan senses the rooms around him and feels a lot of steel in the next room and below the water where they came in.

Sy decides to explore the water depths where he finds a railing. Apparently this underground complex is connected to the other one. Meanwhile Logan discovers a couple of guards nearby. Just then, a very large shadow moves over Sy. He quickly gets out of the water and before he can tell Logan to stay clear of the water, Logan partially closes off the passage to the guards with his earth manipulation, and a giant Crocodile nearly bites him in two!

Sy attempts to shoot the Croc in the eye (noticing that a simple blaster would probably not penetrate the critter’s hide). But even Sy’s excellent shooting skills are not up to hitting that tiny spot. Logan’s two wounds don’t keep him from sliding out of the Croc’s jaws and getting behind the nigh impenetrable Sy.

The noise attracts the guards who let slip that they have a prisoner nearby that needs to be moved and that somebody named Lord Garmin should be warned. The one of the guards starts shooting randomly into the room.

That’s when Logan decides to open the wall between the rooms and create a tunnel for the croc to grab some dinner in the next room! The plan works perfectly (got him a benny too) and the croc munches the first guard down. Sy then blasts the Overmind in the room for two wounds. Logan and Sy also get their first glimpse of the beaten body of Pythos hanging in chains from the wall (“They didn’t even ask me any questions,” he grumbles.)

Logan quickly taps into his Kantorian powers and uses the metal chains to bind the Overmind. Sy then runs in front of Py to act as a shield, as the Overmind (Lord Garmin), slips his bonds and out the back door. The Croc makes short work of the remaining guards as Pythos and Sy run out to where Logan is.

Unfortunately, Lord Garmin is coming up the back hall and Puppets Pythos and makes him try to shoot Sy in the head. Even with all of Py’s skill, he is too weak from his wounds to succeed. Logan opens up the walls to try and get the croc to attack the Overmind, but the Croc has fed enough and just wants to get back to the water. So, Logan distracts Lord Garmin as Sy runs around and blasts the Overmind (with +2 from Logan’s distraction) and kills him.

Pythos quickly leads them out of the caverns where they find they are under the Hopper House. The trio quickly get in their ships and start to make their way back to the Pythorian, safely ensconced in a secret location on Drakos that nobody could possibly find.

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