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More on the Tarsa Setting can be found on the Tarsa Backround Post.

Players:
Alex – Lucas – Mega Cyborg.

Due to some irregularities in our gaming schedule, I ran Alex through a solo game of Tarsa that takes place prior to him being rescued by Logan, Sy and Neo.

Lucas returns to base from patrol with his squad. As soon as he comes in he’s told to go see the CO, Captain Parker (the guy Logan, Sy and Neo run into when they first arrive on Drakos). When he arrives, he sees his old military buddy, Pythos, sitting down with his CO. Parker says they have a special mission. Apparently the Overminds have a defector who has been riling up the masses, complaining about the inhumane work of their government.

This guy, named Onak’a, wants to get smuggled off of Drakos, but the only one he’ll trust is Pythos. Parker wants Lucas to head up the mission since Py will need a lot of help if the Meganauts pick up on the fact that he’s there. Onak’a is currently at the Drakos spaceport where he’s effectively trapped. He knows he won’t be able to get out the doors and he can’t get on another ship, so he’s in a tight spot. But he could be a major ally against the Meganauts and the Drakonian resistance can’t really pass him up.

Py, Lucas and Lucas’ squad, slip into the spaceport uncontested and scout it out. There does not seem to be anything out of place in the spaceport so Lucas makes contact with Onak’a who is sitting in a waiting area near one of the monorail access points. Pythos joins him and tells Onak’a that he’s not a fan of the Overminds as they have done some pretty despicable things, oh and also are trying to kill one of his good friends.

Onak’a says he has information for Sycrom and he knows that Py has a ship that can get him off planet. Lucas is dubious about Onak’a’s truthfullness. Onak’a says he is willing to open his mind to Lucas, but Lucas knows that would give Onak’a access to his mind as well. Instead Lucas has his squad do some investigation and they are able to verify that Onak’a is wanted by the Overminds and that the Meganauts also have a watch out for him. So far Onak’a has escaped notice at the port due to his mental ability to convince the Meganauts that he is Drakonian. Unfortunately, the sensors at the access ports can’t be fooled by mental tricks and that’s why he’s stuck in the spaceport.

Lucas decides to help Onak’a and figures he’s going to have to have a few of his squad spend some time in a Meganaut holding cell. He has them start a fight with each other to cause a distraction as he, Py and Onak’a sneak out and head to one of the less busy access doors. As they are approaching the access door a vigilant Meganaut spots them and before Onak’a can put the mind whammy on him, the Meganaut hits the alarm.

Lucas blasts the Meganaut but the alarm has sealed the access door. Lucas has his squad go full scale and they begin attacking the Meganauts with improvised weapons, then use the Meganaut weapons against them (they had to disarm in order to get in). Py takes Onak’a toward the cargo area and they slip in undetected.

Lucas goes back to help his squad. Lucas blasts his way through several Meganauts, but the Meganauts have taken out his whole squad and their gas grenades are too much for Lucas. When he wakes up, he’s sitting in the forward hold of the Pythorian, a little confused on why he’s aboard Py’s ship.

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