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Tag Archives: Egizia

Tonight we’re going to start playing a two-part Twilight Imperium game using the expansions. Because of this, I thought I should get last week’s game in here for the record books.

Once again we tried out Egizia. We liked the game the first time we played it. But now with one game under our belts, we wanted to try out our new strategies. Whatever strategy Mike was using, it was working. Throughout the entire game he had a very solid building force with lots of food, stone, and builders. We all we pretty sure he was going to win; all except Ben. Ben held out hope that he might pull off a victory. That’s not to say Owen and I were doing horrible in the game—we weren’t. We just didn’t seem to have the resources the other two guys had accumulated. The game ended in a titanic struggle for either Mike or Ben to win it all. After numerous recounts, lawsuits, and general unrest, Ben was declared the winner by one point. Ben had 138 points, while Mike had 137 points. I ended up with a respectable 129 points, with Owen one point behind me at 128.

Egizia is a fun game that plays quickly. Even for a bunch of “Turn Angst” players like my group.

We still had time for a short game and chose Kachina. Kachina is one of Mike’s favorite games and the rest of us like it too. It’s another game where “Turn Angst” can get you as you struggle to get the most points out of every play. Mike seems uncanny in his ability to score big points no one else sees.

For a while Mike and I were neck and neck, with Mike always taking the lead. I feel behind towards the end of the game and Ben replaced me as Mike’s main contender. Owen was just struggling to stay up with us for most of the game. But as usual, Owen’s big point surge came near the end of the game.

Mike did win with 70 points. Ben had 65 points. Owen had a surprising 64 points and I came in fourth (not last) with 59 points.

Chaos Steve

This week we tried a game that has been sitting in my ThoughtHammer.com wish list for months: Egizia. In Egizia the players are builders constructing the famous monuments of Egypt. Each player manages three main resources: food, bricks, and laborers. There are also three main building areas on the board: the Sphinx, the obelisk and graves, and the great pyramid and temple. The game only lasts five turns, but each turn is busy with the players gathering resources, increasing their laborers, and finally building. One interesting dynamic of the game is how you gather resources and set your plans for building. You have eight ships that you place along the Nile at various points. Each of these points either grants you a special card and/or grants you a special ability. The twist is that once you place a ship, your next ship must always be downstream of your previous ship.

We began our game and it was obvious that none of us knew exactly what we should be doing. Building at the Sphinx earns you a few victory points and grants you cards that earn you bigger points at the end of the game under certain conditions. So not only do you need to earn points during each turn, you have to be mindful of what points you can earn at the game’s end. When the game was over we decided that the Sphinx cards are very important to winning the game…as Ben and Owen showed us by their point scores.

We liked the game and want to try it again now that we have an idea how everything works. Ben won our game with 105 points. Owen was a close second with 100 points. I was a distant third with 87 points and Mike the Builder came in last with 79 points.

Chaos Steve