We sat down and played Legend of Drizzt again. This time we tried adventure #4. Although I can’t tell you the backstory, I can tell you that our destination was a tile containing a Drow glyph. Once that appeared, a random evil villain (probably someone like Mike) would appear.
After only a few rounds we were battling a Drow Duelist (whom we all hate), a Drider, and a Hunting Drake. Ben actually rolled a 20 while battling one of the creatures. This meant he could level up if we had 5 XP in our defeated creature stack. We didn’t. Later in the game, once we had killed a few more creatures, Owen rolled a 20 and his character leveled-up. He was the first to do so in the three games we had played.
We reached the Drow Glyph tile and the evil assassin appeared surrounded by a plethora of creatures. Ben used one of his powers and killed five of the creatures in one blow. Owen’s character finished off the Assassin.
Our second game, Adventure #10, was something quite different. We were trying to escape the catacombs. Instead of drawing event cards we would draw “end†tiles that plugged up the exits on tiles. This game seemed more exciting. At one point we were down to just two available exits. Luckily the next tile we drew had three exits! We continued through the catacombs battling creatures all the way.
We had one exit left when we drew the broken door tile that signaled our way out of the catacombs. We easily fought our way to freedom after that.
Chaos Steve